@startuml
sprite $local_movies [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_LOCAL_MOVIES(_alias) ENTITY(rectangle,black,local_movies,_alias,MATERIAL LOCAL_MOVIES)
!define MATERIAL_LOCAL_MOVIES(_alias, _label) ENTITY(rectangle,black,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES)
!define MATERIAL_LOCAL_MOVIES(_alias, _label, _shape) ENTITY(_shape,black,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES)
!define MATERIAL_LOCAL_MOVIES(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES)
skinparam folderBackgroundColor<<MATERIAL LOCAL_MOVIES>> White
@enduml